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Though it may not seem like it today, I try not to overdo it with prerelease announcements and teasers for future products. But with new entries for one of my absolute favorite game systems, it’s hard to resist. So let me call your attention to the latest P500 additions from GMT Games, which include two new Commands & Colors: Ancients expansions. Commands & Colors has been a hot seller for GMT and is based on the same system underlying BattleLore and Memoir ‘44, both successful games for their publishers. The next two entries in the series will be Expansion #4: Imperial Rome and Expansion #5: Epic Ancients I. Imperial Rome will include scenarios for new battles, as well as units and rules for cataphracted cavalry, wagon laager forts, massed units of horse archers, light infantry tossing caltrops, and others. Epic Ancients will contain components for playing out battles on a larger scale, including a special deck of Command Cards, 14 Battle Dice, 12 Epic Ancients scenarios on 11 x 17 cards, and two double-sided mounted map-boards.
Other games added to the P500 program by GMT in the last few days include:
Now go out there and preorder, so I can get my games!
In time for the release of the new James Bond movie, Quantum of Solace, Cartamundi has a couple of new playing cards with James Bond themes: James Bond posters, Bond girls, and scenes from Quantum of Solace.
They’ve also got Beatles and Star Wars playing cards, among others, as well and exclusive cards games.
(source)
Some publishers aim to be as un-PC as possible, unfortunately veering into the simply immoral.
Such is the case with Pain Doctors, a board game that puts you in the position of a chief surgeon whose goal is to inflict as much pain as possible on your victims, without actually killing them (or you lose points).
Sure, I’ll defend your right to print it. Now bite me.
Wasting no time since the launch of the new venture, One Bad Egg today followed up on a promise to design in the open and actively solicit customer participation. The company posted a free playtest version of its Witch Doctor class for D&D 4e on RPGNow. The document is 10 pages, all properly laid out with a sample of art, but also includes a number of red egg-marked designer notes and questions for the reader. Your interest in testing unfinished work may vary, but what a fantastic opportunity to contribute for those who are.

While having trouble keeping hot games Agricola and Pandemic in stock, Z-Man continues to produce and deliver other games. The two latest are Chinatown and Magnet. Chinatown is a negotiation-heavy game in which players must secure the best space for their businesses in 1960s New York City. Magnet is a two-player abstract game where each starts with 12 pieces, including one king and two traps. The rankings of other pieces can be upgraded during the game, but each occasion reveals further important information to an opponent.