Welcome to Purple Pawn, covering games played around the world by billions of people every day.
The Upper Delaware Boardgames Meetup Group is profiled by Delaware Online.
Mentions of meetup.com and club favorites, which include The Great Dalmuti, Balderdash, Apples to Apples, Guillotine, Sequence, Taboo, The Settlers of Catan, and Carcassonne.
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Wildcraft is a cooperative board game for kids that teaches herbal lore.
Unlike most cooperative educational games (in which players have no possibility of losing), Wildcraft uses a corruption track similar to the one in Lord of the Rings; only here, it’s night falling, and you all have to get home before dark.
Now, barring that, there’s really not much in the way of skill involved, but I think it could be turned into a slightly more skillful game without too much trouble. And in any case, it looks like a neat first game on the way to other cooperative games like LotR.
And they offer a guarantee: if you’re not entirely satisfied, they’ll give you your money back and let you keep the game, too.
The Vue Weekly introduces us to two games from Edmonton area artists:
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Industry: New Zealand is a game by and for New Zealanders, with some limited appeal to non-Kiwis as well.
There is no description on the official site, but from a review on BGG, it sounds like a bit more than your typical roll and move game. The game is divided into three parts, some of which involve resource collection and trading.
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io9, Gawker Media’s science fiction blog, is now sponsoring a new tabletop gaming blog, Robot Viking by Ed Grabianowsky.
Given Gawker’s resources, it promises to be a highly interesting blog in the tabletop game space. Welcome aboard, Ed.
Gamewright is looking forward to 2009 with the following scheduled releases:
In Hays, Kansas, Raven Youngblood was looking for a fun and educational activity to bring local children together. After research, he settled on the most wholesome game for young minds I know, Warhammer 40,000!
So with the support of Games Workshop, a sponsoring record company, and a local shop that he convinced to carry the miniatures, Raven is organizing tournaments for kids as young as 8.
Math is a central component of the game, he said, as players must calculate the distance between pieces to determine if they are in range of being hit with weapons.
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Start them really young on the road to becoming gamers with Welcome to Monster Isle. This amazing picture book tells the story of a shipwrecked family as they get to know a menagerie of legendary monsters including the Gryphon, Quetzalcoatl, Abominable Snowman, and Catoblepas.
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