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Brave Halfling Publishing produces inexpensive supplements for what is sometimes referred to as old school or original edition roleplaying, including Labyrinth Lord and OSRIC. These two games, though, are actually OGL-enabled emulations of early editions of Dungeons & Dragons. So to give your 1970s style game a little taste of the new millenium, Brave Halfling has just released Delving Deeper, a PDF with three alternate skill systems—d6 skills, Attribute Skills, and Percentage Skills. It’s only 75¢. And for free, the company is offering The Halfling Adventurer, four pages of options for taking Halfling characters beyond the fourth level.
Here’s an interesting take on the RPG stock art product. Most are 3-D modeled women in fantasy costume (what little there is of it). This one, instead, is a series of tombs and crypts. For $1, you get 30 different versions that can be resized for handouts or as counters on a battle map.
I hope we’re passed the days of public debate on the dangers of roleplaying as a hobby. Still, it’s kind of cool to see conservative blogger Ann Coulter point out how rediculous those campaigns against D&D were.
(hat tip)
I’m guessing that a “Monopoly Run” is something like a poker run, but then again, I’m not sure how it would work.
For a poker run, you simply pick a card and hope for the best hand at the end of the run. How could you play Monopoly between runs? Virtually?
One answer is the London “Monopoly Run”, scheduled for April 2009. You run around visiting the places on the London Monopoly board, answering questions. No board gaming involved.
But then you’ve got this “Monopoly game snowboarding run” scheduled for the Mattawa Bonfield Winter Carnival, January 30 to February 1. I wrote for an explanation, but none was forthcoming.