Welcome to Purple Pawn, covering games played around the world by billions of people every day.

Twilight Scene It

Twilight Scene It. ‘Nuff said.

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Conversation Master

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Conversation Master, by Winnie Toh of Malaysia, is a roll-move-pick a card game of grammatical speech. You pick a card, and get thirty seconds to speak grammatically on the topic, or pitch an ad for a product.

Winnie adapted the game from her book “Mastering Spoken English & Communication Skills”, and has now run with it to create the Conversation Master Board Game Club to spread the word.

windfallWindfall is a board game about spending the $10,000,000 you won in the lottery. You spin and move, deciding on each turn what or whether to buy.

The end of the game has a little oddness. You can decide not to add people’s holdings at the end of the game, instead calling the winner the one who made the best choices. Or you can evaluate the net worth of each player; but then you spin to see how much the value of each category has gone up or down (up to 20%) at the end of the game, making the end nearly a complete crapshoot.

The sggc is Woodhead Entertainment, a sub-division of a new Canadian company Project Woodhead, which also sells high-end kitchen cabinets and synthetic grass.

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Deathnote TCG

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Yet another Japanese manga series turned video game series turned CCG: Death Note. From Konami.

The series, as I gathered from the Wikipedia description, has an interesting moral premise of vigilantism and detective work, but I don’t see these elements working their way into the card game. The CCG is played to 13 victory points, and you flip and unflip your cards to do so.

But wait! There is a also a non-CCG Death Note Investigation Card Game from Trofe, which seems to play like Mr Jack crossed with Werewolf; players hunt the evil guy to kill him, or the killer to stop him. One guy secretly plays the killer; the other guys have to close their eyes while the killer makes his move.