OK, this is a story that’s just too cool. During the Game Design Challenge at this year’s Game Developer’s Conference, a designer named Jason Rohrer took home the top prize with A Game For Someone. What made his game so special? It’s make of 30 pounds of titanium, buried in the Nevada desert, and (by his estimate) probably won’t be found and played for around 2,700 years.

He designed the game, play tested it via computer simulations, buried it, and printed out the coordinates of its location. Of course the coordinates are mixed in with around 1 million sets of false coordinates.

What prize did he win for this ingenious plan? A acre of land on the moon.

Sweet.

[source: Yahoo! Games]