“DICETINY is a Digital Tabletop Board Game with RPG & Card Collecting elements where Epic Fantasy and Humorous Parodies coexist.”
That pretty much sums up the game. A board game that benefits from being digital, players will choose one of 4 heroes and roll dice, collect cards, and work together to fight monsters and bring peace to the world. Quests are randomly generated, cards have a collectable aspect to them, and the game has a wonderful 2D-style artistic feel.
The campaign has 14 days left to go, and it’s about halfway funded. A $15 pledge will get you the game when it’s released, and the rewards just keep getting better as you increase your pledge.
Playing Scrabble and stuck with a “Q” tile but no “U”? If you were playing with the Gamesformotion version, all you’d have to do is eat it. That’s because Scrabble is one of the company’s new chocolate board games.
Under license from Hasbro, Gamesformotion is also producing versions of Monopoly, Candy Land, Clue, and Battleship with cards, tokens, and other game pieces made from “the finest Belgian milk chocolate.”
Chocolate games will be available in Target, CVS, Meijer, and other retail stores for $10 starting in November.
Just 2 months since its release, the new fifth edition of The Official Scrabble Players Dictionary is coming under fire for omissions, inconsistencies, and spelling mistakes.
The problem appears to have originated with communications between the North American Scrabble Players Association (NASPA) and Merriam-Webster. NASPA maintains the Official Tournament and Club Word List (OTCWL), which is used in judging tournament games in the United States and Canada. Merriam-Webster publishes The Official Scrabble Players Dictionary for casual use, removing from the OTCWL trademarked terms and words deemed offensive. NASPA’s Dictionary Committee expected Merriam-Webster to exercise editorial oversight of the draft word lists that it sent to the publisher. However that step may have been skipped.
As a result, the Dictionary includes “disrepects” and “disrepecting” but not “sez” or “xed”, which are part of the OTCWL. Other problems have been cataloged by the Seattle Scrabble Club.
With questions about the quality of these word lists, perhaps the bigger problem is availability for reference and research. Hasbro has claimed copyright to the OTCWL and restricted access to NASPA members.
Patch Products is giving away 10 copies of Stratego via Facebook.
TOR is giving away three copies of the Mistborn Adventure Game and Alloy of Law setting supplement.
The Once & Future Podcast is giving away 10 autographed copies of the Battlestar Galactica RPG.
Ares Magazine is running a game design contest open only to women. The prize is $100, or $1,000 if the game is published in the magazine.
Stock market games have a reputation for being, well, boring. And though I couldn’t say that Stockpile—which has players buying and selling stock certificates with the goal of accumulating the greatest net worth—is a laugh-out-loud kind of experience, I am quite comfortable recommending it as a very interesting and engaging strategy game.
First of all, Stockpile really is easy to learn. The game proceeds in rounds of buying and selling. Buying takes place in a combined auction of various bundles—primarily stock certificates, but also trading fees and the occasional bonus action—assembled by the players themselves. Selling takes place in normal round-the-table turn order, each player having the opportunity to sell any number of stocks at the current market price.
Second, buying and selling are both spiced up with a bit of hidden information. At the beginning of every round, each of the players is dealt a set of company and forecast cards, which are later used after the selling phase (at the end of the round) to adjust market prices. In between, as the players add certificates from the draw pile to the stockpiles for auction, each places one face-up and one face-down.
Simple mechanics with a twist of secret knowledge makes for some interesting choices and results in some tense moments, in both the auction and selling phases. For example, the selling phase can see runs develop on a particular stock when one player sells it and the others suspect insider information.
As company stock values move up and down in the market, they may occasionally split, go bankrupt, or pay dividends. Relatively easy to track, these thematic details further enhance the sense of market volatility without appreciably adding to the complexity of the game.
Overall, while no real-time zombie game, Stockpile does a great job of finding fun in the world of finance.
A game of Stockpile takes about an hour and handles up to five players (in fact, it probably works better with the full complement of five, which is how I played it each time). The Kickstarter project was launched today by Nauvoo Games with a goal of $25,000 and an estimated delivery date of July 2015.
An entire 4X game in a pocket-sized package and a MSRP of $25? That’s Tiny Epic Kindgoms. Put out by Gamelyn Games, and distributed by Game Salute, Tiny Epic Kingdoms has you play through an entire 4X game in only 60 minutes. Players take control of different factions, each with different technology trees and abilities, and work to “eXplore, eXpand, eXploit, and eXterminate” (the 4x model.) The first to build a great tower to protect their realm wins.
After a hugely successful Kickstarter campaign, the game is finally hitting shelves on October 31st.
Billed as Magic The Gathering meets Final Fantasy Tactics, Phoenix Covenant hit Kickstarter and is already off to a great start.
I first got a chance to sit down and play the game at Connecticon this year, and since have received a preview version of the game to take my time with here at home. Played on an 8×6 board, players pit their decks against each other trying to knock the other’s hit points down to zero. This can be done by making it across the board and attacking, or by attacking the other player’s reinforced hard points. Decks include units, structures (that can be built on hard points), commanders, and more. Commanders have the ability to pull new units onto the field near them, instead of in the summoning areas of the board.
Depth is served not only via the units and their stats, but also by weak points, armored areas of cards, and a bit of resource management with your Mana and Command Points. While the board may seem a bit large at first, units have a good range of motion and the action is rather fast paced. Cards work well together, so making sure you’ve got a deck that meshes well is important to victory. If it sounds interesting to you, you can download the manual and a print-and-play demo. The game really only takes 10-15 minutes to learn how to play, as the core rules are relatively simple.
I played this most with my 9-year-old son whose a huge fan of MtG. We’ve had a great time with it, and I really can’t wait to see the final product once the project is funded. Speaking of which, a $15 pledge will get you the full print-and-play version, while a $50 pledge guarantees you a physical copy of the game. There’s also some great perks at higher levels, and some sweet looking stretch goals.
A preview copy of Phoenix Covenant was provided free for review by Adam Porroni.
Posted by Robert C Kalajian Jr as Modern Board Games
The following is straight from Hasbro’s PR department, and covers pretty much what anyone knows about the Magic the Gathering Strategy Board Game. Normally I’d condense this, but I want to get as much of the facts into this as possible, so really, here’s all the facts. From what I’ve read here, I’m ready to play the game now! Hopefully I’ll be able to get my grubby little paws on it as soon as possible. From the look of the pictures, and the explanation of the game, it almost sounds as if they’re using a lot of material from Heroscape, and that’s something to be even more excited about.
What is the Magic: The Gathering® Strategy Board Game?
What is the official name of the game?
Who is developing the game?
Who is this game for?
How much will the game cost?
When will the game be available?
Where will the game be available?
Where can I find more information on Magic: The Gathering® Strategy Board Game?
How is the game played?
How many players can play the game?
How long does it take to play through the game?
Will the game include any collectible pieces?
What are the five Magic Planeswalker characters who will be featured in the board game?
Does the game include Magic trading card game cards?
Does the game work with the Magic TCG system?
Does the game use any mechanics from the Magic TCG?
What plane will the game take place on?
This Second Look is going to be a twofer from Mind the Gap Studios.
First up is a game I briefly played at my PAX East, Wizard Dodgeball. The game is pretty much exactly what it sounds like, a two player game of dodge ball where players can hurl spells at each other (and themselves.) The game is fairly easy to learn, but offers a good amount of depth through clever use of spells, team order, and … balls.
My first play of the game at PAX East found me getting trounced by the woman who was demoing it. Latter games at home with my children found me rarely the victor. I stink at this game. That doesn’t stop be from enjoying it, though! The more I play the game, the more I’m finding interesting way to maneuver myself and use my spells.
Overall it’s a really enjoyable game to play. All the mechanics work nicely together, and you really do need a good combination of ball play and spells to pull out a win. The game is available to print-and-play, and I believe will have another Kickstarter session popping up soon. It’s worth the time and materials to put it together, and it’s most definitely worth a pledge when the Kickstarter pops up.
The next from designer Peter Newland is ZtoZ, a zombie survival party game. This game currently is up on Kickstarter, and a simple pledge of $13 will snag you a copy when it’s funded.
The game is a simple stack of 56 cards. Each card has something to read on it. Read the card while looking someone in the eye and impersonating a zombie. If the person can keep a straight face, they’re golden. Any kind of smile, giggle, snort, or similar and that person is now a zombie. They’re not out of the game though! They get to shamble around the table, making zombie noises and helping to current reader turn their current victims into zombies. Last man standing wins.
It’s a LOT of fun, especially with children. It’s also the perfect little party game for Halloween parties this time of year. I know I’ll be taking it to my next Cub Scout pack meeting to play with the boys.
Just like Wizard Dodgeball, there’s a print-and-play version of the game, but I highly recommend putting in a pledge to get your own copy when the Kickstarter project finishes. There are so many quick little party card games out there, but this one really is a blast.
Preview copies of Wizard Dodgeball and ZtoZ were provided free for review by Mind the Gap Studios
For a chance to win a four-day trip to the Chicago Toy & Game Fair with behind-the-scenes access (hotel and travel vouchers included), like ChiTAG’s Facebook page and share the giveaway ad image.
Passport Game Studios is giving away its latest release, H.P. Lovecraft’s Kingsport Festival.
Select seasonally-thematic Pathfinder products are 10% off in a DriveThruRPG Pre-Halloween sale.
The Army Painter is giving away a Warpaints Mega Paint Set plus one miniature. Entry via Facebook like.
USAopoly is giving away different Walking Dead games each day through the 17th.
Complete Orchard Toys’ online survey for a chance to win one of five game-and-puzzle bundles worth £50.
Triple Ace Games’s PDF products are 25% off through the end of October.