The political action committee of progressive MoveOn.org has launched a gamification platform, SwingVoter Go!, to mobilize voters for Hillary Clinton’s presidential campaign. The game, designed by Jane McGonigal, is modeled on Pokemon Go, complete with Lures to engage undecided friends and family, Swingball arguments to sway their opinions, and a Voterdex of cards to record one’s successes and failures.
The Diana Jones Award 2016 shortlist has been announced, as is as follows:
Eric M. Lang
Fall of Magic
Game by Ross Cowman
Published by Heart of the Deernicorn
Larpwriter Summer School
Course by Fantasiförbundet (Norway) and Post (Belarus)
Game by Rob Daviau and Matt Leacock
Published by Z-Man Games
Want to know more about the Diana Jones Award? Here’s a blurb from their website:
The Diana Jones Award is an annual award created to publicly acknowledge excellence in gaming. The award was first made for the year 2000, and the first award ceremony was on August 4, 2001.
There are reports coming out of China of a new personal credit rating-like system, optional for now but mandatory as of 2020, designed to evaluate individuals’ allegiance and conformity. Developed by tech giants Tencent and Alibaba, Sesame Credit assigns participants a score between 350 and 950 based on purchases, as well as other activity. So for example, repeating online an official government announcement might raise one’s score, while posting about politics or mentioning a sensitive historical event would lower it. Ordering work uniforms or appliances might raise it, while importing foreign entertainment would lower it.
The gamification of social compliance, however, doesn’t end there. A person’s score is affected not only by their own activity but also by the activity of their friends and contacts. Find someone’s dragging you down with their independence? Perhaps its best to cut them off.
And the impact of one’s Sesame Credit score, too, may be no small matter. With a high-enough score, a person might qualify for a personal loan without collateral or for a foreign travel permit. Sanctions for a low score, on the other hand, might include limitations on internet use and exclusion from certain jobs.
Lego Group is looking for an experienced professional to fill the position of Senior Gamification Design Manager in Denmark. The responsibilities of the job include developing incentive strategies for MyLego, overseeing incentive development, and managing the incentive platform. The goal is to “tie together all digital LEGO experiences in meaningful ways which creates deeper consumer engagement and improved consumer life time value.”
Saturday, November 14th is Neighborhood Toy Store Day. Many local shops will be holding special events. Give them your support.
Pathfinder accessories are 50% off direct from Paizo through December 6th.
Syrinscape’s Pathfinder Player Character SoundSet 4-Pack is also 50% off.
Enter Educational Insights’ Gobble Gobble Sweepstakes for a chance to win either of two game bundles (both with a retail value of about $130).
U.K. Online retailer Chaos Cards is giving away, via Facebook, the winner’s choice of either Fury of Dracula or Dead of Winter.
BoardGameGiveaway is giving away Mysterium from Asmodee.
Games with dragons are 15-60% off in Eagle & Gryphon Games’ Dragon Sale.
So Chic Life is giving away a $500 prize pack from Spin Master.
Sign on to the Toy Industry Association’s Pledge to Play and be entered in to a sweepstakes for a prize package of toys worth $250.
The prize in Patch Products’ sweepstakes is $200 worth of Patch games. Entering requires watching and commenting on a short YouTube video about the company’s Chrono Bomb game.
Like The Army Painter on Facebook for a chance to win the company’s Technique Bundle. It’s the company’s eighth anniversary, so it’s giving away eight.
EverythingBoardGames is giving away Snow Tails from Renegade Game Studios.
Get a 25% discount on registration for the Gamification World Congress with coupon code “dopamine”.
A new game design competition challenges the public to take on nuclear proliferation, not to solve the problem all at once but at least to inspire…
creative solutions and novel approaches that foster greater understanding of nuclear proliferation and its related safety and security challenges.
Administered by Games for Change and sponsored by N Square (a collaboration between various foundations), the competition asks only for a game design concept. For final design and implementation, N Square will be hiring professionals. This makes the competition a great opportunity even for those without game design experience to get involved. Plus there’s a $10,000 prize for the winner!
The deadline for submissions in November 13th. Rights to the winning entry are granted under a non-exclusive license to N Square; all others remain with their inventors.
Welcome to the first part of Print and Play, a series I’ve been thinking and working on for quite some time now. Over the past few years I’ve noticed a trend. More and more publishers, designers, and gamers are using 3D printing to create, prototype, or supplement their gaming. There are dozens 3D printers on the market, and more arriving every day. A lot of them are falling into pretty affordable ranges for the average consumer. Hence the first printer in this series, the Micro 3D. My thought was to test every 3D printer I could get my hands on to see how they stack up, and how they could be used in tabletop gaming.
The Micro 3D was a huge success on Kickstarter with over 12,000 backers. The mission of the Micro was to be an attractive, affordable, quality 3D printer for the average consumer. Coming in at only $350, the printer has the following tech specs (take from the Micro 3D site):
“Supports many different materials: ABS, PLA, nylon, professional, chameleon
50-350 micron layer resolution
15 micron X and Y positioning accuracy
Filament: standard 1.75mm. 1/2lb rolls fit within print bed and allow you to try a variety of materials and colors for less! Standard filament rolls also supported.
Print height: 116mm (4.6″)
Base Print Area: 109mm x 113mm
Print Area Above 74mm: 91mm x 84mm
Removable Print Bed Size: 128x128mm
Printer Dimensions: It’s a cube, 7.3 in (185 mm) per side.
Printer weight: 1kg (2.2 lbs)
Package weight: 2kg – 2.7kg (4.4 lbs – 6 lbs)
I’ve had a few months to play with the Micro, and it’s impressed me beyond measure. After unboxing the machine I plugged it in, installed the software, and after a quick auto-calibration I was off and printing. No complicated setup. No fiddling with temperature settings, etc. There was already a spool of PLA filament loaded internally into the machine, so it was pretty much plug and play. You may notice the blue painter’s tape on the print bed in the photo above, but the Micro actually comes with a square of Buldtak in place. This actually works way better than painters tape, but I accidentally tore mine while removing a print. I’ll be getting more in the future, but blue painter’s tape works fine in the meantime.
So what did I print? My first few prints were simple Chess pawns. I printed one on the lowest quality setting, one on the highest, and one with a high quality setting, but a low fill setting. Here’s the results.
The high quality prints are really nice, and even the low quality looks pretty descent. I ended up doing some other jobs for more functional items in lower quality, while game pieces and such in high quality. After the pawns I tried printing out some stuff from the Open Board Game project, and a Deco Dieselbot miniature. After those, I printed the spaceships from Breach: Starship Duels.
The Open Board Game pieces and the ships came out quite nice, but the Dieselbot’s details came out a bit choppy. It was actually one of the only items I’ve printed so far that I was a bit disappointed how it came out.
I got a bit ambitious after this, and got a project in mind I really wanted to try. My son’s 10th birthday was coming up at the time, and I though it would be really cool to print him out a Minecraft Chess Set. I only had clear and fuscia PLA filament, but I figured I could prime them when I was done printing. 127 hours later, I was done.
He loved it. I loved it. The plastic primed beautifully, and the prints came out amazing. It took a bit to clean some of the smaller area’s supports off, but that’s nothing a bit of patience couldn’t handle. Of course this brings me to the one real downfall of the Micro 3D. It’s slow. A lot of prints I’ve tested on other machines took twice to four times as long to print. I can’t complain too much, though, because of the ease and consistency of the printer. It really is as easy as a quick setup and you’re on your way. Out of 4 spools of filament’s worth printing, I’ve had maybe 2-3 prints fail.
Last, but certainly not least, I started thinking of printing some adaptive game accessories. My wife and I run a social communications game group, and I was trying to think of ways I could improve some of the kids’ gaming experience. The first though that came to mind was something to help them hold hands of cards. A quick search and I found a great card holder. It was a bit large for the Micro, but I was easily able to scale it down with their software to produce something that has worked like a charm.
The Micro has helped me learn a lot about 3D printing, and set a nice standard for me to compare other printers to. It’s ease of use, simple setup, and consistent printing more than make up for the slower print times. The price isn’t too shabby, either. It’s an amazing little workhorse, and I’ve actually done a lot of printing that isn’t gaming related, too. My next project is to help a local designer buddy of mine print some pieces out for his prototypes. It’s an exciting project, and I can’t wait to share the results.
Micro 3D – $350
Pros: Price, ease of use/setup, consistent
Overall Verdict: Excellent
A demo Micro 3D unit and 2 spools of filament were provided for this review.
Deloitte is seeking to hire a game designer for government consulting work. The game designer will be part of a team at Deloitte that provides e-learning, simulations, and serious games.
Applicants are expected to have professional experience in game design, should be prepared to have responsibility for both overall game concept and production details, and will be required to obtain a security clearance. The position is located in Arlington, Virginia.
BoardGameCons is a site were you can find the nearest board gaming conventions to you, and when they’re going to be. The site, while still gathering information, already has some cons in there, and you can always let them know of ones they don’t have listed.
Hopefully the site catches on. It’d be great to have an easy-to-navigate place to see what’s going on in my area, as I just missed an awesome event in Boston recently.
It’s a simple idea, but an excellent one.