Grand Prix International

Logo_AsmodéeAsmodee Group is in the process of acquiring yet another game publisher, F2Z Entertainment, including the latter’s design studios, Z-Man, Plaid Hat Games, and Filosofia. Terms were not revealed but closing was said to be expected “in the coming months.”

Interestingly, the deal will unite two leading titles of the board game resurgence, Catan and Carcassonne, under one publisher (for English and French, at least).


Game Bandit

Game Bandit - Scouring the net to find the cheapest discount boardgames and best free boardgame prizesMonte Cook Games has its Ennie Awards-nominated products up for sale.

Reviews counts for entries in Evil Hat’s giveaway sweepstakes. Four winners each get to choose four products.

Victory Point Games’ 10% off Summer Sale ends tomorrow.

Crowdfunding Highlights

I wonder how many modular-board scenario-based standalone miniature battle games do we really need? If you said, “Just one more, as long as it’s got Bruce Campbell in it,” you’ll be happy to hear about the Evil Dead 2 miniature boardgame that was recently launched. Does it hit all the notes? Early Bird Special that’s already gone: check. Three dozen plus miniatures: check. First ever KS by a company you’ve never heard of before (Space Goat): check. $100+ price tag: che– what? The “deluxe” edition is only $80? Huh. Come get some.

Cryptozoic Entertainment is releasing The Walking Dead: No Sanctuary which is a modular-board scenario-based standalone miniature battle game. Early Bird Special gone: check. Three dozen plus miniatures (68): check. First ever game: nope, it’s Cryptozoic, who has done lots of stuff. $100+ price tag: check — $125. Anyway, this one looks like it has better graphic design than Evil Dead 2. Get your argument battle simulator here.

darknesssabotageMeanwhile in space, Dethrone Games has Darkness Sabotage, a modular-board scenario-based standalone miniature battle game where you’re space pirates fighting demons instead of zombies (not that anyone would call them “zombies”). Early Bird gone: what? Five slots left? Scads of minis: check (46). First ever: kinda — they had another modular-board scenario based standalone miniature battle game that was cancelled. $100+ price tag: It’s right there at $127 CAD. Get your Event Horizon/DOOM/Space Hulk hybrid.

Back in World War 2, Draco Ideas presents 2GM Tactics, a modular-board scenario-based standalone card and token battle game. Set in the European Theater of Operations, this game uses cards and tokens instead of fifteen pounds of plastic to represent the units. Run ’em! Early Bird Pricing All Gone: check. Tons of minis: well, cards and tokens. First Ever Game: nope! $100+ price tag: only $83! Bust some Nazis.


not cahPeople Vs. Politics is Cards Against Humanity, but with forcing uncomfortable political discussions into your circle of friends. “Some people feel our game is offensive and racist. While some of the topics touch on these issues the overall goal is to create dialogue…” with such discussion-starters as “a bigger, blacker Washington Monument”, “going to college for free because you’re 1/18th Indian”, and “anchor babies”. It’s like finding out how racist your uncle is on facebook, but in person.

Last week: Did Pick Your Poison make it? We were looking forward to this Would You Rather… game making it, but nope — it passed 20% of the funding goal before ending.

Kickstarter Preview—Roots of Mali

f2040c26768c0aa165b6692452caa39d_originalRoots of Mali is a new, abstract strategy game from SunCoreGames that’s hitting Kickstarter tomorrow. It’s a stand alone game that follows in the footsteps of the company’s earlier game, Light of Dragons (which I just reviewed on my personal site).

I received a prototype in the mail a couple of weeks back, and have had some time to play it, and compare it to Light of Dragons. The rules to both games are identical, but the tribes in each game play drastically different. While the tribe included in Light of Dragons hits hard and plays fast, the tribe in Roots of Mali is slower, requiring a bit more thought, build up, and placement.

The goal of Roots of Mail is to earn 10 Might Points. You do this by attacking your opponent’s dice. Defeat a level 4 creature, get 4 Might Points. Do so in one of the 3 rows on your opponent’s side of the board for +1/+2/+3 bonus points, depending on how close to their side of the board you are. Creatures can only attack creatures that have a lower value, with the exception being that level 3 creatures can also attack level 6 creatures. Creature powers and spells include creatures that can’t be exiled, creatures that spawn weaker creatures in their wake, creatures that can build up power to level up other creatures, and more.

I’m not sure which tribe I like better, the one in Light of Dragons or this new tribe getting ready to Kickstart. I certainly like playing the two against each other, making both boxed sets a must have if you’re interested in the series. Both games have amazing art and an overall top-notch production.

Once the project launches, around $40 will secure you a set if it’s funded. You can also snag Light of Dragons now for $40 on SunCoreGame’s site.

A copy of Roots of Mali was provided by SunCoreGames for this preview.

Harmonquest Comedy Roleplaying on Seeso

HarmonquestThe newest project of writer and producer Dan Harmon (Community, Rick and Morty) is Harmonquest, a mix of animation and Pathfinder RPG actual-play. The half-hour show features Dan and friends roleplaying in front of a live audience, with animated scenes reproducing much of the action. The group plays loose with the game rules and freely with slapstick, taking particular delight in acting out critical-failure die rolls.

Ten episodes of Harmonquest are available through NBCUniversal’s Seeso subscription service online.

Clockwork 5E

Deep Magic 1 Clockwork 5EClockwork is a 17 page supplement of gear-based magic for Dungeons & Dragons. Kobold Press’ first volume of a Deep Magic series for Fifth Edition, the ebook ($4 via DriveThruRPG) presents a Clockwork domain for clerics, the Great Machine pact for warlocks, a school of magic for wizards, and of course lots of new spells.


Second Look—San Ni Ichi

Second Look - Boardgame reviews in depth. Check out that cat.San Ni Ichi was a small card game I saw at the Indie Tabletop booth at PAX East this year. Put out by Ironmark Games, it’s a light trick taking game played over the course of seven turns. Each turn players will simultaneously play a card from their hand, either an attack or weapon. Cards are then resolved from lowest number to highest.

Players can take one of four actions when it’s their turn to resolve their card:

  • Attack by placing the card on another player’s combat pile. A card can only be placed on a combat pile if the pile is empty, or if the attack’s element beats the element of the current card on top of the combat pile (fire->wood->water->fire)
  • Defend by placing a card on their own pile. This seems like it’s not a great idea at first, but, for example, a low number fire card can be placed on a higher number wood card. More on this later.
  • Counter by placing the card on their own pile and then moving their combat pile to another player with an empty combat pile.
  • Choose the Path of the Open Hand by discarding their card.

Weapon cards can also be played, and their special actions are resolved as stated on the card.

san-ni-ichi-boxOnce all the players have taken their action the player with the highest value on top of their combat pile takes the pile and moves it to their damage pile. All other combat piles are left in play. This continues until players are out of cards. Damage is tallied and the player with the lowest overall damage wins the game.
It’s a very quick game, and has a bit more to it than meets the eye. Defending, like I said before, usually doesn’t seem like a good idea. Keeping low value cards on top of your pile comes in handy, though, since you won’t have to move those to your damage pile. Countering, while not easy to pull off, is a great way to make sure cards stay out of your damage pile. Weapon cards have all sorts of effects, like swapping piles or providing extra damage to other players.

My kids and I enjoyed this one, and I can see it hitting the table again in the near future. Ironmark Games has done a great job getting a solid filler to the market, and it’s one you should really give a shot.

A copy of San Ni Ichi was provided free for review by Ironmark Games.

Magic: The Gathering: Duel Deck: Nissa vs. Ob Nixilis


Hitting shelves on September 2nd with a $19.99 MSRP, the Magic: The Gathering Duel Deck: Nissa vs. Ob Nixilis pits two Planswalkers from the Zendikar block head to head.

Similar to previous Duel Decks, Nissa vs Ob Nixilis contains:

  • 2 ready-to-play 60-card decks
  • 2 premium cards
  • 2 deck boxes
  • 1 strategy insert
  • 1 learn-to-play guide
  • 2 spin-down counters


Smash Up Coming to Mobile/Steam

Alderac Entertainment Group has teamed up with Nomad Games to bring Smash Up to iOS, Android, and Steam this Autumn. The initial release will contain factions from the base set, and will handle up to 4 players via online play or pass-and-play. There will also be AI opponents to play against.

There’s no word on pricing yet, but who cares. I’m buying it as soon as it comes out.


The Diana Jones Award 2016 shortlist has been announced, as is as follows:


Eric M. Lang

Fall of Magic
Game by Ross Cowman
Published by Heart of the Deernicorn

Larpwriter Summer School
Course by Fantasiförbundet (Norway) and Post (Belarus)

Pandemic Legacy
Game by Rob Daviau and Matt Leacock
Published by Z-Man Games

Want to know more about the Diana Jones Award? Here’s a blurb from their website:

The Diana Jones Award is an annual award created to publicly acknowledge excellence in gaming. The award was first made for the year 2000, and the first award ceremony was on August 4, 2001.

[via BoardGameGeek]

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