Chaos of CthuluGet into a literal monster mash with Chaos of Cthulhu. Players roll a set of five “Elder” dice to create a monster made out of multiple abominations. Then, set your mixed up monster on your opponent for a dice-based battle of the baddies. The player whose mashed up monster is still standing at the end of the game is the winner. I especially love the art of this game. It reminds me of one of my favorite comic book artists, Mike Mignola.

I love it when fantasy and nature are mashed together. Nothing says “relaxing” like a good solid card game set in a beautiful forest. That is, unless the forest is filled with magical creatures. Especially if those creatures are casting spells. Wizards of the Wild is a fast-paced dice game for two to four players that uses player card combinations to cast spells.

There are a few women in science that rose to the top of our history books to be remembered for their contributions. However, there are thousands more women in science that have never received the recognition they deserve. The Women in Science Card Game is designed encourage girls and women to see science as a viable option for the future. Similar to Rummy, players try to build a “lab” by placing cards with the same color on the table. The first player to reach three labs wins.

Arkam NightsThe biggest problem I have with board game night is that too many people want to join in. Most games accommodate about six to eight players, tops. For nights when you have 10, 20, or even 30 board game fans in your living room, break out Arkham Nights so everyone can play the same game. The Cthulhu inspired card game accommodates between seven and 30 players for one giant showdown.

I’m a big fan of going off the rails when it comes to dice rolling. Just because your parents gave you a set of six-sided die to roll, doesn’t mean you have to stick to polyhedral shapes. With Deck Dice, you can “roll” for initiative using a deck of 60 playing cards. Each card features an illustration of random die roles for d4, d6, d8, d10, d12, and d20. Shuffle cards and draw to see what you’ve rolled. It is also usable as a traditional 52-card deck with two jokers, two Rooks, and four Wizards.

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