CT FIGRampage Games was one of the first booths I sat down at during CT FIG, and their game Elements was my first play of the day. I actually sat down to play while they were counting down the end of their successful Kickstarter campaign, so this is a game we’ll hopefully be seeing available to sale soon.

Elements is a card game where you’re trying to use base elements to create an object. Each object is worth points, and the more complicated it is to make, the more points it’s worth.


Each turn a player will draw a card, roll the dice, choose one of the actions available based on their rolls, and work on laying cards down to build their item. There’s also gems that can be earned that will count as an element, can be combined to become a more complex element, or even give bonuses to completed items.

Elements was really quick to learn, fairly light, and very entertaining. It’s minimal design works well, and there’s plenty of opportunities to mess with other players, so it never feels like you’re playing a game of solitaire while racing to see who wins first. It’s a game I’ll be adding to my shelf, as I think it’s one I could get a lot of play in with the kids.

Rampage was also showing off a bunch of their Game Crafter produced games: Aurora, Iron Horses, Woodland, and Adrift. I didn’t get a chance to play any, but got the rundown on each of the four. Out of all of them, Aurora really caught my eye. It’s a game about building a star system to support intelligent life. I’ll have that one in for review soon, so I’ll see if lives up to my expectations!


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