The Mutant Chronicles Roleplaying Game is now available in PDF form. This is the post-apocalyptic space science-fiction game’s third edition but the first from Modiphius Entertainment. The nearly 500 page ebook retails for $20, however that charge also qualifies as a credit on the purchase of a hardcover print book when it becomes available.
Mutant Chronicles employs Modiphius’ 2d20 game system and was written by Jay Little (who also worked on Star Wars RPG and miniature games for FFG). The setting imagines a human-settled solar system beset by the mutant Dark Legion and technology-killing Dark Symmetry. Over the years since its first introduction, the setting has been tied to a variety of CCGs, board games, miniatures products, novels, video games, and even a movie.
Some new roleplaying games were announced recently…
Modiphius Entertainment is bringing back Mutant Year Zero, a post-apocalyptic RPG out of Sweden that was the precursor to Mutant Chronicles. The game, scheduled for release in December, focuses on heavily mutated humans living in an isolated settlement known as The Ark.
The Ark, your home in the dawnworld. A nest of intrigue and Lord of the Flies-style power struggles, it’s far from a safe haven. But it’s the only home you know, and just maybe the cradle of a new civilization. The game rules let you improve and develop the Ark in the areas of Warfare, Food Supply, Technology, and Culture. It is up to you, the players, to decide which projects to embark on.
Working with Matt Forbeck, Outland Entertainment is developing the author’s Shotguns & Sorcery novels in to a roleplaying game and series of enhanced ebooks. Shotguns & Sorcery is described as “fantasy noir”—detective stories set in a dark fantasy world. Outland plans to launch a Kickstarter for the project in October, with the goal of delivering the game in time for Gen Con 2015. Outland also indicates that Matt will be writing a majority of the game book.
From Fantasy Flight Games is coming The End of the World, a series of four independent but compatible games all built on apocalyptic themes but each with a different threat. In order of release, the four games are Zombie Apocalypse, Wrath of the Gods, Alien Invasion, and Revolt of the Machines.
As interesting as that sounds, what really looks to set The End of the World apart is the fact that players in the game will have themselves as characters. Players will be asked to rate their own physical, mental, and social attributes, describe their own positive and negative traits, and identify in-game equipment based on what’s immediately around them in the real world [you know I’ll be showing up to game night with MREs and a sword].