Cam Banks’ Magic Vacuum Design Studio has launched a Kickstarter campaign for Cortex Prime, the newest version of the Cortex Plus system. Cam was the lead designer and developer of the Cortex Plus system, which was used in the Smallville, Leverage, Firefly, and Marvel Heroic Roleplaying games. Two different books are offered, a 152+ page roleplaying game, and a basic system reference guidebook. A $10 pledge gets you pdf versions of both books in January while physical copies begin at $25, arriving in April of 2018, with a hardcover Cortex Prime book only available during this campaign starting at $35.

Posthuman Studios has announced a second edition of Eclipse Phase, launching a funding campaign last week. The science fiction roleplaying game is set in a quite advanced future: your mind can inhabit different bodies, death is something that can be easily avoided, and need is alleviated. However, transhumanity has fled Earth following a war against artificial intelligences, dispersing thoughout the solar system (and beyond) for survival. The new edition features faster character creation and resleeving (switching from body to body), an updated ruleset for quicker and simpler play at the table, and a redesigned layout to minimize flipping through the book to find relevant rules. Already funded, a $60 pledge gets you a copy of the physical book around October; a pdf-only reward is available down at a $20 pledge.

The story of Brass is a long and troubled tale, but finally Brass is being reprinted in an updated version from Roxley Games. Brass, now titled Brass: Lancashire, is part of a funding campaign that also is producing a sequel game, Brass: Birmingham. Both games have updated artwork (the best art I’ve seen in any edition of Brass, frankly). Lancashire features updated 2- and 3-player rules to “provide an experience more consistent with [the 4-player gameplay]”. Birmingham has a dynamic board setup with new canal and rail scoring (plus an evocative nightscape map). Crazily over-funded and with several upgrade stretch goals already unlocked, you can get either one of the games for about $60 or both as a reward for backing at the $100 level. (Funding levels are in CAD.) Final versions of the games are expected in January of 2018.

Back when I was heading up a rather large monthly game day event, it seemed that every third attendee was a budding game designer. Gameplaywright and Atlas Games are creating a great product for these designers: The White Box. This project comes with components for prototyping and development, a book of essays about how to make games, and a gift certificate for The Game Crafter, a small press board game printer that is commonly used for prototyping. A $30 pledge gets you a copy of The White Box in October. Higher level pledges get you a consultation on your game design.

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