The Cthulhu-head dice tower looks amazing but I won’t be held responsible for what happens should you actually bring it to the table or, worse yet, feed it dice.
Lone Shark’s The Apocrypha Adventure Card Game has a modern horror theme but is built off the system that Mike Selinker developed for the Pathfinder Adventure Card Game. Also differentiating it from its predecessor is character development. Rather than with check-boxes, players add cards to their character decks as they reveal their character’s repressed memories.
Requiem Vampire Knight is a game for which I published a detailed preview when it originally sought funding on Indiegogo 2 years ago. Now on Kickstarter, the game I’m told plays pretty much the same, though with a thoroughly-edited rule book and an upgrade to plastic miniatures. As a I said then, the game does have some interesting mechanics but it’s the dark theme and artwork that’s particularly striking.
On a lighter, cuter note there’s JunKing, a card game about scavenger imps who hoard garbage. Pulling the “Crown” from the junkpile (a.k.a., the draw pile) ends the game and is a major point boost, but holding the “Perfectly Good Sandwich” (“Someone threw this away?”) is a strong consolation prize.
BattleBards is a background-audio system for tabletop games. Audio tracks and a soundboard from the same company already exist for PC and MAC. This project is for creating a web-based soundboard, producing additional audio, and recording a series of voice-overs covering standard fantasy adventure encounters (such as the barmaid in the tavern that the PCs always visit).
From the creators of Driking Quest comes Haiku Warrior, a card-based roleplaying game told via haiku. “Fight monsters, find souls, eat fruit.” I think maybe they played with their first product a little too much.