Paizo Publishing is licensing out the Pathfinder RPG for third-party virtual tabletop applications. The company has singed deals with two VTT providors, Mesa Mundi for D20PRO and Smite Works for Fantasy Grounds, and is soon expected to sign with Roll20.
The new licensing arrangements will allow the companies to incorporate the full Pathfinder RPG ruleset, as well as Pathfinder adventure paths and modules, artwork included. Material is expected to start showing up on these services early next year.
10 Sep
Posted by David Miller as Electronic Games, Miniatures, Modern Board Games, RPGs, War Games
The latest story-line for Dungeons & Dragons saw its official launch this week with the full retail release of the Storm King’s Thunder adventure book ($50 suggested retail). Developed in-house at Wizards of the Coast, Storm King’s Thunder sees the player characters defending the Sword Coast in The Forgotten Realms against the depredations of ravaging giants.
The adventure covers character levels 1-11, for the first five in a more traditional progression and in the later levels with a modular approach. The book includes an adventure flowchart to help guide the dungeon master, as well as an appendix with suggestions for integrating it with other published adventures. Part of the story involves the characters making use of the giants’ own rune magic to craft new fantastic items.
For those playing Dungeons & Dragons remotely online, licensed versions of Storm King’s Thunder are also available in Fantasy Grounds ($35) and Roll20 ($50). The story line makes an appearance as an expansion to the Neverwinter MMO. And coming from WizKids are a Storm King’s Thunder Icons of the Realms miniatures series (later this month) and an Assault of the Giants board game ($100, May 2017).
Roll20 is hiring and what the company is looking for is a professional GM to run roleplaying games online. The position requires significant experience game-mastering, as well as a level of familiarity with the Roll20 virtual tabletop application. The person hired will be expected to run games at least 15 hours per week, with a compensation scheme to be negotiated.