16 Apr
Posted by Rob Kalajian as Card Games, CCGs, Electronic Games, Miniatures, Modern Board Games, RPGs, War Games
The creators of Ascension Chronicle Of The Godslayer have just put a new electronic CCG for the PC and iOS devices called SolForge. The game is a line-based battle CCG with Richard Garfield on the design team. It’s free-to-play, but you can purchase more cards and tournament vouchers as in-app purchases. I was able to fool around with it for a bit, and even try a draft tournament out. It’s very solid, with great art and gameplay. As you use cards they’re discarded, leveled up, and eventually brought back into your hand later. Combining this deck-building mechanic with traditional CCG play is a great combination.
One of my favorite games at the show that I saw was DreadBall from Mantic Games. DreadBall is a sci-fi sports games where players are trying to get a 200mph, weapons-grade ball into one of three goals. There’s a bunch of teams available to purchase and play, and an in-depth set of rules that can scale up or down depending on how complex you want the game to be.
There’s a couple ways to get into the game. There’s the base set, or you can buy one of the rulebooks and a few teams to get started.
I’m by no means a sports fan, but I can’t deny how much fun I had demoing this one.
Mayfair had a few things to show, but most has been seen before. What new game I did get to see and demo was Mad City. It’s a light game where you’re drawing 9 random tiles from a bag and trying to group the colors of the city pieces together to score the largest chains before the minute sand-timer runs out. There’s also bonuses for large parks and the longest road. It almost feels like speed Carcassonne where you’re only scoring the farmers. A single round plays and scores in 2-3 minutes, which makes this a great filler game.