17 Jan
Posted by David Miller as Electronic Games, Gamification, RPGs
TaleBlazer is a software platform for the development of alternate reality games at museums, zoos, nature centers, living-history sites, and other educational institutions. Created by MIT’s Scheller Teacher Education Program, TaleBlazer allows such organizations to develop sophisticated location-based games using a simple browser-based scripting system.
TaleBlazer games can run on either iOS or Android devices and allow visitors to interact with virtual characters and objects triggered by their real-world locations.
At the Columbus Zoo, for example, one game has players acting as journalists studying global climate change, while with another players take on the role of detectives investigating a crime involving illegal wildlife trade.