D&D’s Tomb of Annihilation

One of the things about Dungeons & Dragons 5th Edition is it’s a bit difficult to kill off adventurers. And if they do die, it’s somewhat easy to magically bring them back to life. The new adventure storyline, Tomb of Annihilation, looks at that and… makes it not so easy. The storyline kicks off with the discovery of a curse that afflicts people who have been raised from the dead: their bodies slowly deteriorate until they’re virtually corpses once again. All signs point far away from 5e’s Sword Coast setting to the jungle peninsula of Chult, where heroes must brave the uncharted where “a horrifying villain awaits with a familiar visage.”

But we all know it’s Acererak from Tomb of Horrors.

I mean, the name “Tomb of…” echoes the original Tomb of Horrors adventure, the advertising imagery is that green devil face with the Sphere of Annihilation stuck in it, and — let’s be honest — the adventure storylines pull heavily from past edition adventures for inspiration.

Also, he’s right there on the cover.

What’s confusing about this is a 5e-statted Tomb of Horrors was featured in recently-released Tales from the Yawning Portal (review). Will Annihilation contain an Tomb of Horrors-inspired dungeon, like Princes of the Apocalypse contained a re-imagined Temple of Elemental Evil?

What makes this interesting is the way the storyline was announced, via streamed gaming venues on twitch, where the D&D Twitch channel will be previewing “just how deadly the adventure will be” all summer long, starting in July.

Oh, and how easy it is to not die in 5e? Well, death saves will be moved up to DC 15 checks for ‘hard mode’.

Also announced is Xanathar’s Guide to Everything, a supplement for the core game with expanded options for players and DMs, including more than 20 new subclases, dozens of spells, and more.

Somewhat related: There’s a D&D themed Betrayal at House on the Hill called Betrayal at Baldur’s Gate, available on October 6th for $50.

Tomb of Annihilation will be released in September, in select game stores on the 8th, worldwide on the 19th. Xanathar’s Guide to Everything will be available November 21st, with a special alternative cover edition in game stores on November 10th.

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DND Temple of Elemental EvilBack in 2010 and 2011, Wizards of the Coast released a series of board games based on campaign adventures in the Dungeons & Dragons (D&D) role-playing world. Castle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt allow fans of D&D to basically cut out all of the role-playing parts of the game and stick more directly to the fighting and looting parts.

For the first time in nearly four years, the D&D adventure board game series will get a new addition with Temple of Elemental Evil launching this April 30 for $65.

The game uses cooperative mechanics and is set up for one to five players.

It can be combined with the three previous titles However, this is not an expansion. It is a stand-alone game. So, if you don’t already own the other titles, you won’t have to invest heavily in order to play Temple of Elemental Evil.

Similar to the other D&D board games, in Temple, players choose a hero, like a cleric or fighter, and explore dungeons by turning over new tiles. When new tiles appear, players will face an encounter with new monsters. When you kill a monster, you will receive treasure and experience points.

Board Game Geeks lists the following game components:

  • 40 figures
  • 8 Hero cards
  • 4 Villain cards
  • 1 rulebook
  • 1 adventure book
  • 20-sided die
  • 4 double-sized interlocking tiles
  • 55 interlocking tiles
  • 200 cards

Visit Wizards of the Coast’s D&D web page to find out more about the Elemental Evil board game and pre-painted collectible miniatures.

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D&D Elemental EvilWizards of the Coast announced the latest Dungeons & Dragons storyline, Elemental Evil, which includes offerings across multiple project lines. The Elemental Evil storyline begins in March with a free download for the tabletop roleplaying game that includes new races and the player content for Princes of the Apocalypse, an epic adventure for characters levels 1-15. The storyline continues in a season of play with the D&D Adventurers League, WotC’s organized play program.

In addition to the tabletop RPG, Wizards of the Coast and WizKids Games will also release a Temple of Elemental Evil boardgame on April 30th (MSRP $64.99), compatable with the Adventure System boardgames The Legend of Drizzt and Castle Ravenloft. WizKids will also produce pre-painted collectable miniatures for the Icons of the Realms line. Miniatures that tie into the Princes of the Apocalypse product and an Elemental Evil-themed Dungeon Master’s screen will be coming from Gale Force Nine in March.

Cryptic Studios and Perfect World Entertainment’s D&D MMORPG, Neverwinter, will also have a new module added that adds a Paladin class and increases the level cap from 60 to 70 with an Elemental Evil storyline that will “compliment the upcoming Dungeons & Dragons tabletop adventure, Princes of the Apocalypse.”

Elemental Evil is loosely based upon TSR’s 1979 and 1985 adventure modules The Village of Hommlet and The Temple of Elemental Evil. While the TSR products featured a single temple for heroic adventurers to cleanse and destroy, the Princes of the Apocalypse adventure features “four corrupt prophets …[calling] a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design.” The Princes of the Apocalypse adventure has an MSRP of $49.95 and will be released on April 7th.

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