The thing about these dice is you probably don’t need them. On the other hand, if you’re a fan of the games they go with, you’re really going to want them.
Available now from Q-Workshop are BattleTech Dice with individual sets at $15 for Houses Kurita, Davion, Liao, Marik, and Steiner. Each set with two house dice plus one die for each of four combat commands.
Coming soon from Q-Workshop are dice sets for Cubicle Seven’s roleplaying games, Doctor Who, The One Ring, and Lone Wolf.
And direct from Games Workshop, a set of Ultramarines Dice, 20 for $20.
Cubicle 7 will be starting pre-orders in the next few weeks for Rivendell, a sourcebook for The One Ring. One of the biggest additions to the game is the ability to play as a Ranger, something fans have long been asking for. Though they are included, both Rangers and High Elves are not recommended to be allowed into a brand-new company. Loremaster discretion should be used.
A full preview of Rivendell is up on the Cubicle 7 blog.
Rivendell is 144-page, hardcover, full-colour supplement written by Francesco Nepitello, with additional contributions from Amado Angulo, Shane Ivey, Andrew Kenrick, Marco Maggi, Thomas Morwinsky and James M. Spahn. It is lavishly illustrated by Jon Hodgson, Jan Pospíšil and Jeremy McHugh, with fantastic maps of Eastern Eriador created by Paul Bourne.
Hobbit Tales is a story-telling game based on J.R.R. Tolkien’s Middle Earth. In the game, the players take turns as a narrator using adventure cards as prompts. Meanwhile, the other players dispense hazard cards to derail the narrator’s adventure. Both sets of cards feature quotes and illustrations related to elements of Tolkien’s stories. Terrain icons limit when hazards can be played. And a feat die is used to determine the success of a played hazard.
The Hobbit Tales rule book also contains advice on using adventure cards to develop adventure hooks and simulate a journeys in Cubicle 7’s The One Ring roleplaying game.