The latest video game to CCG making news is Call of Duty, set to become a simultaneous real-time CCG from Upper Deck Entertainment.

Real-time? “During the course of a game, a player might play a card every three seconds until a “pause” card is played… A pause card halts the action and resolves a powerful effect on the battlefield. A few examples of pause cards include Bayonet Charge, Rifle Grenade, Anti-Personnel Mine, and Lt. General George S. Patton.”

The goal of the game is to “frag” the most soldiers within a given amount of time. Each squad deck will include a 60-card deck, 8 Soldier cards, 2 Mission cards, Double-sided game map, and Rules sheet.

It is scheduled to be released in Fall, 2008.