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Gerald Cameron of My Play posted the beginning of a reworking of the skill DCs in 4e.
He’s trying to fix make the DCs better within the constraints of “high variability and flat probability curve” while maintaining the d20, which seems like a tough problem. The post is well written, neatly organized, and comprehensive.
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Thanks for the link, but I think you’re overstating my intentions a bit. I’m trying to make the DCs as good as possible within the constraints of the high variability and flat probability curve of the d20 mechanic.