Despite the growing recognition of Dungeons & Dragons’ widespread cultural influence, some still find it necessary to justify their roleplaying hobby. Recent controversy prompted Michael Duff to address an apparent religion-gamer divide in his column in the Lubbock Avalanche-Journal. Meanwhile, President Erik Solenberger of the D&D Confederation at Gonzaga University explains:

What we do is not LARPing. LARPing [Live Action Role-Playing] gives us a bad name. The people who dress in capes and throw tennis balls with magical spells written on them at each other take it too far.