Dark City Games, which began as a father-and-son venture to revive the MicroQuest line of roleplaying modules from Metagaming, is now launching a new series of adventures designed for Savage Worlds. Dark City adventures include battle maps and paper tokens, and can be run solo, just like the classic games they imitate.  The first in the new series is Crown of Kings, which takes players under the mountain to retrieve an ancient relic with which to rule the world.

OK, I admit the plot doesn’t sound like much. But if they can recreate those late 70s little modules that came in in fold-over plastic bags, I’ll be very excited. Those were very basic games but provided hours of simple fun.