Wildcraft is a cooperative board game for kids that teaches herbal lore.

Unlike most cooperative educational games (in which players have no possibility of losing), Wildcraft uses a corruption track similar to the one in Lord of the Rings; only here, it’s night falling, and you all have to get home before dark.

Now, barring that, there’s really not much in the way of skill involved, but I think it could be turned into a slightly more skillful game without too much trouble. And in any case, it looks like a neat first game on the way to other cooperative games like LotR.

And they offer a guarantee: if you’re not entirely satisfied, they’ll give you your money back and let you keep the game, too.