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11 Mar
Posted by Yehuda Berlinger as Card Games, Classic Board Games, Electronic Games, Modern Board Games
Cognisafe has released new software that is supposed to analyze cheating patterns in online games such as Poker and Chess. The company has also done some preliminary work with EA, and believes it’s software is highky flexible and can be easily adapted to other games.
I asked the CEO, Shmulik, if it could tell the difference between two people sharing information verbally or using IM (i.e. outside the game itself), and he indicated that it could. Naturally, he wouldn’t go into the ugly details. And, of course, the longer the behavior occurs, the easier it is to nail it.
Other anti-cheating technology exists for online games, but they are mostly concerned with MMOG’s (Punkbuster) and/or need to be integrated into the server software (Warden).
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Sounds great! I think this will be of great importance in chess, both offline and online. Today, chess AI is significantly stronger than the best human players.
Offline, there have been multiple recent accusations of Grandmasters visiting the restroom to consult strong programs in difficult positions. Mobile devices are already banned in all tournaments, but there are always suspicions of foul play.
Online, if the net tournaments will be able to grow (and they should), detecting cheating players is a must!