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25 Mar
Posted by Yehuda Berlinger as Electronic Games, Modern Board Games, Other
At the recent GDC, Jason Rohrer opens fire on single player games, and their lack of challenge, art, and infinite replayability. It’s a subject that’e been around for a long time, most notably covered by Raph Koster three years ago when he called single player games an aberration.
This time, Jason compares video games to the deep re-playability of board games such as Go an German board games. I’d agree that Go is art, but I’m not sure re-playability = art; I don’t think that’s what he was saying, but still. Works of art don’t assume that they have to be purchased, or experienced more than once. And that’s the difference between art and entertainment.
(source)
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