27
May
Posted by Yehuda Berlinger as Card Games, Modern Board Games, War Games
The premier board game podcast, The Dice Tower, has posted its nomination list 2008 awards. Aside from “best game” they tried to pick a few awards that aren’t the usual, which is nice. Update: edited.
- Best Game: Agricola, Battlestar Galactica, Dominion, Pandemic, Stone Age
[Good luck choosing best game out of these, fellas. There comes a point where one game is not better than another, just more suitable for different places, people, and times.]
- Best Small Publisher Game: Galactic Emperor, Snow Tails, 2 de Mayo, Pizza Box Baseball, Tinner’s Trail
[I heard good things about Tinner’s Trail, and little about the others.]
- Best New Designer: Antoine Bauza for Ghost Stories, Marco Bing for Timber Tom, Donald Vaccarino for Dominion, Uwe Eickert for Conflict of Heroes, Daniel Val for 2 de Mayo
[I think Dominion is probably the essence of excellent game design, but I don’t know the others.]
- Best Reprint: Formula D, Chinatown, Chicago Express, Cosmic Encounter, Talisman
[Heard many good things about Cosmic Encounter, and Tom has a soft spot for it.]
- Most Innovative: Android, Battlestar Galactica, Dominion, Snow Tails, Space Alert
[Not sure how innovative the others are; I expect Dominion will likely inspire other games with similar mechanics.]
- Best Expansion: Descent: Road to Legend, Last Night on Earth: Growing Hunger, Memoir ’44: Mediterranean, Shadows Over Camelot: Merlin’s Company, Time’s Up: Title Recall
[Heard good things about Descent and Memoir expansions.]
- Best Artwork [Update: TDT has now added names for this award]: Kevin Childress, Andrew Navaro, Brian Schomberg, and WiL Springer for graphic design, and artwork from NBC Studios for Battlestar Galactica, Stephanie Painscot, Nicolas Caniaux, and Arnaud Simon-Laforet for Formula D, Pierre Lechevalier for Ghost Stories, Michael Menzel for Stone Age, Josh Cappel for Wasabi
[People compliment the new Formula D art, but I didn’t think it was that fantastic; Stone Age’s artwork is incredible. Unfortunately, they covered only popular hobby games. That’s a huge problem for the authority of this award. There are probably a lot of fantastically illustrated or designed games that are not really any fun, but could rightfully win an award with this title.]
- Best Family Game: Formula D, Pandemic, Say Anything, Sorry Sliders, Stone Age
[Formula D and Stone Age are not really family games just because they have dice; Sorry Sliders is accessible, but it’s just shuffleboard; I think Pandemic has hit an incredible market outside the normal game market, and should win.]
Hmmm… wasn’t Agricola a 2007 game? I guess it arrived in the US in 2008…
Gotta be Space Alert for most innovative. This cooperative game involves strict time limits enforced by listening to a random CD track that throws problems at the group an periodically prevents players from talking to each other for critical moments. Just nothing else like it.
I love 2 de Mayo, an excellent little card driven wargame that plays in 20-30 minutes.
In 1808 the citizens of Madrid rebelled against Napoleon’s occupation of the city. This event was an inspiration for Goya’s famous painting “Executions of The Third of May 1808”.
A beautiful asymmetrical design with a chock full of history.
Awesome!