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Keep it Real by Leslie Robinson from sggc Trance4mation Games is another game where the game doesn’t really matter. Roll the irrelevant dice, pick a card and everyone at the table shares their thoughts about a subject or experience.
Although “everybody wins”, someone is arbitrarily chosen as the winner at the end of the game. It boggles the mind why, even in games without a single obstacle to overcome, someone has to be “the winner”.
(source)
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Considering that the Keep It Real RX game is not yet out on the market, it would have been impossible for you to have actually played the game, so it seems that your opinion expressed here has no merit. This game has proven to be a very valuable and healing communication game, and I don’t understand why you would want to bash something that you have never even played or seen. I would appreciate a response.
Sincerely,
Leslie Robinson
Inventor of the Keep It Ral RX game
First of all, thanks for reading and commenting.
Second, I admire you and your work – no kidding. And I think the game is probably just fine for what you intended, a valuable healing communication game.
Third, your copy reads: “… the game play allows each player to make a positive contribution in sharing their thoughts, feelings, beliefs, dreams, memories, creativity, and imaginations. Sharing of one’s authentic self raises self-esteem and brings about emotional closeness, which can act as an antidote to depression.” If my phrases “the game doesn’t matter” and “the irrelevant dice” bother you, understand that I’m talking to gamers about game-play (strategy and tactics), not the general audience who will be playing your game.
Fourth, I took my information about the game from your posted rules, which have disappeared from your site since I posted this article (they were at http://keepitrealgame.com/rules.html ). It was your rules that said that “everyone wins”, and then described a fairly random way to determine an actual “winner”. Being in the game field for some time, it is not entirely unreasonable for me to make pithy comments about a game simply from reading the rules.
Fifth, I just freely publicized your game to thousands of people who otherwise would never have heard of it. Those interested in this type of game will follow the link and check it out. I wouldn’t consider that a “bash”.
Yours,
Yehuda
Yehuda,
Thank you for your thoughtful response. We have changed aspects of the game, as well as the rules from the protoype version, and just put up the new website with new rules yesterday. I sincerely appreciate your taking the time to post on the game, and you are correct – this game is not a strategy game.
All the best,
Leslie