cosmic_catchYes, more electronic adaptations of games that really don’t need any.

Cosmic Catch is catch, only the ball tells you to whom to throw, at ever increasing speeds. Each player wears an RFID bracelet. Cosmic Keep Away is an entirely separate product with nearly identical functionality, but different rules: one team keeps the ball away from one team.

Two separate products for this? Really? You couldn’t just upload the new game rules to the old ball?