spaceships6:e23.qxdWith the arrival of volume six, I thought now would be a good time to review the wonderful resource that is the GURPS Spaceship series:

  1. GURPS Spaceships—introduces the modular ship design rules.
  2. Traders, Liners, and Transports—spacecraft for carrying passengers and cargo, with rules for purchasing spaceships and profiting from commerce.
  3. Warships and Space Pirates—featuring a number of ships focused on war, and providing expanded rules for tactical combat.
  4. Fighters, Carriers, and Mecha—small combat craft and the ships that carry them, plus enhancements for the basic space combat rules to accommodate small-ship cinematic action.
  5. Exploration and Colony Spacecraft—for deep space travel, with rules for survey and first-contact missions.
  6. Mining and Industrial Spacecraft—to exploit the resources of space, including salvage, plus rules for repairing and upgrading existing ships of all types.

Next will be Strange and Alien Spacecraft, then Transhuman Spacecraft.