Following up on his superb online course, Scott Nicholson has written a book elaborating on his advice for managing game programs in libraries. As an Associate Professor at Syracuse University, host of fun board game video reviews, and someone who’s run many such programs himself, Scott has a lot of insight to share. The book is called “Everyone Plays at the Library,” but it should be helpful to anyone running a game program, whether in inside a library or out. His conceptual framework for the gaming experience, and SNAKS model of five game archetypes, are excellent tools for help with selecting games and designing the gaming environment.