The Herald-Mail has a great writeup today about game designer John Poniske, a Social Studies teacher in Pennsylvania. You may recognize his name as we’ve covered some news about his game, King Philip’s War, before.
Poniske feels historical wargames are a fantastic starting point for future research on a topic. “Finding out the minutiae of an event is a joy.”
The article goes on to mention the games he’s published, his latest game, and some brief comments on the board game industry as a whole.
I find it amusing that he’s also designed Leaping Lemmings, a family game amongst all his historical games.
Thank you for the kind comments. I had to comment myself on your amusement over LEAPING LEMMINGS. Although LL was a collaborative effort, I have designed a number of children’s games, but except for LL which appeals to a slightly older and diversified audience, I’ve had little luck in finding them a home.
The one I have the most faith in, HUGS, is a simple approach to family relationships, simple, fast, and enormous fun, I just can’t understand its lack of appeal. Another, NUTS is a game about competitive squirrels storing nuts as quickly as possible, warring with each other and the local dog over particularly tasty morsels. Again, simple, fast, and great fun.
I had looked around at a dearth of challenging children’s boardgames and thought I’d help provide some variety for the younger set, but as yet have found few publishers receptive enough to consider the younger set. Probably looking in the wrong place. Cheers.