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Bisikle and RoadZters (forthcoming), designed by Tonton Z and published by Cepia Games, are Pitchcar-like games where you flick something around a curved track in a race to get to the finish. In PitchCar you flick little wooden disks. In Bisikle and RoadZters, you flick the ZBall.
The ZBall is a self-righting weeble-like ball which curves and wobbles exactly the way that balls don’t. This lets you exert various control onto it as you flick it.
In Biskile, you mark where your piece landed with a bicycle meeple, and in RoadZters with a car meeple. I think that’s the only difference. All components can be switched between games.
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RoadZters is a bit different. Each car token has a ramp on it so you can jump over other players.
I’ve been debating between that and Pitchcar since I heard of it.