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30 Oct
Posted by David Miller as Modern Board Games
Matt Kirby, one of the inventors of Apples to Apples, has a new board game project in development. The name of the game is Picaroon, it’s based on a pirate theme, and Matt is certain that it’ll be loved by fans of Apples to Apples.
Just like “Apples to Apples”, Picaroon emphasizes chaotic randomness, unpredictability and variable outcomes, yet incorporates the tactical challenge and excitement of a great strategy board game.
Picaroon—have I mentioned that it was designed by the same team as Apples to Apples, because that constant refrain is what you’ll get if you read the press release or click through to the project website…
Anyway, Picaroon involves rolling lots of dice and then randomly picking from face-down treasure cards in order to collect sets. There are some rules that apply to special situations but that’s the essence of the “Landlubber” (basic) game.
Now what do I mean by “independent crowdfunding campaign”? Matt has set up his own “pre-order pledge drive website” where you can pay up front for a copy of the game to be manufactured later. (Keep in mind that this isn’t Kickstarter, Indiegogo, Rocket Hub, or any of the other standard crowdfunding services.) The minimum contribution for a copy of the game is $37, while $90 will get you your name on the box.
The project website claims that 57 supporters have so far contributed $3,707. The goal of the campaign, however, is to raise $100,000. Still, while pledges are charged immediately, the website does promise to refund all contributions should the goal not be met. Unfortunately, though, it sets no deadline.
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I have heard, from two different sources, that the publisher took a small part of the game submitted to them and turned that into Apples to Apples. If so, what does that say about teh team that created it? Or are these the folks who homed in on that small part?
The original “ransom” crowd-funding (which was about short stories, I think) was run via the author, of course. Greg Stolze. Though I have notes from 2005 about Stolze and Daniel Solis ransoming a game called Meatbot Maxssacre in 2004, that may have been the first.
Not sure about the negativity in above article? I purchased the game, fell in love with it and purchased another for my classroom. I found it to be a very educational game.
Athena Colin
BTW
Mr. Pulsipher & Miller please work on your spelling.
Athena, please share. What made you fall in love with the game? What makes it educational? Was there something inaccurate in my article?
“teh” and “Maxssacre” is old arthritic fingers typing, Athena, typos, not spelling.
Mr Miller
Lets forgo your article. Lets just say its better to comment about doing or trying something beforehand.
About the game and why I love it, simply stated the outcomes. Each time my family and I played Picaroon the end result was different. Much like Apples to Apples their previous game is. I feel they have another success story in the making.
My students seem to excel in the fundamentals of math, negotiation, memorization, matching and creativity after playing this game.
I would encourage anyone seeking a worthwhile game for family, students or just to have fun. To purchase a copy. picaroongame.com
Best Regards
Athena Colin