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This must be the week for dragons, because here comes a look at Blue Orange Games’ Dragon Run. I’ve actually had this one for a while, and now seemed the perfect time to post about it.
Designed by Bruno Cathala, Dragon Run is a push-your-luck game of escaping a dragons cave with the most treasure…and without dying. Each turn players can charge blindly into the dragons lair, sneak carefully in, or cry like a baby. Charging lets you grab the most loot. Sneaking gets you some, and calms the dragon a bit, and crying like a baby give you a pass, but you lose some loot.
Of course just running in and grabbing look would be too easy, right? Some cards give you treasure. Some let you keep drawing. One is the dragon’s fiery breath. Get that and lose one of your two hit points. Die and you’re out of the game. Have the most treasure when the dragon loses interest in everyone and you win the game!
Of course there’s more to it than that, but not much. Each character has a special ability that’ll help them out in the quest for loot. Also, while there’s nothing like watching other people get toasted, if everyone dies then the dragon wins. So it’s not always in your best interest to leave the other players without a little support.
Dragon Run is light, fast, and a really fun time. While you’re not getting a ton of components for your $25, you’re getting a great game. I’m a big fan of Blue Orange, and this is one of the best I’ve played from them.
A copy of Dragon Run was provided for free for review by Blue Orange Games.
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