Wrath of Dragons is a Resource Destruction game by Catalyst Game Labs. I first got a chance to play at PAX East this year after seeing the dragon on the box and immediately requesting a demo. Filled with crunchy bits and amazing art, the game uses several popular Euro mechanics to provide a fun and satisfying gaming experience.
Played over the course of 6 centuries (rounds), players will place their dragons on actions, draft cards, and head to various areas of the board to pillage and destroy. The game has a great mechanic where one player will get the First Action token, while another gets a First Attack token. Both have their advantages, and no player can hold both at the same time.
Through clever play, proper resource management, and manipulation of the central action wheel, players will move around the board capturing nobles, burning crops, destroying cities, and eating livestock. Dragons can also level up, allowing them move flexibility over the course of the game. At the end of 6 centuries players will tally up their victory points to determine the victor. Conditions like having the most of a certain resource, having a full set of colored buildings destroyed, or owning the Terrorize Tile will add to your total.
Is Wrath of Dragons worth the $60 price tag? I think so. I’m a huge fan of dragons, so that’s a win right there. Combine that with a small learning curve, lots of choices, may paths to victory, and some really great art and bits and you’ve got a solid Euro on your hands.
It’s not a game I would have expected to come out of Catalyst, but I’m sure glad it did.
A copy of Wrath of Dragons was provided free for review by Catalyst Game Labs.
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