Table Tyrant recently launched Smiths of Winterforge on Kickstarter and has hit the ground running. Smiths has you controlling one of 6 Dwarven blacksmiths guilds vying to complete a royal contract and become the most renowned guild in the kingdom. I had a chance to play an extremely polished prototype of the game (seriously, it’s nice) to get some initial impressions for Table Tyrants campaign.

I played Smiths with my two older kids, my 11-year-old son and 9-year-old daughter. Running through the rules there weren’t any major snags and we were able to setup and get the game going with very little fuss. There was an errata sent to us early on, so we got to play with the latest set of rules.

The Kickstarter page gives a great overview on how the game is played, so I won’t repeat that here. What I will say is that Smiths of Winterforge is well made, well designed, and it feels like a lot of care was put into the project as a whole. My kids and I had a great time playing. I will say that figuring out a good strategy takes some time, but in my opinion, that’s the mark of good design. I  already mentioned how nice the prototype was, but man, all the boards, and bits are top notch.

Smiths of Winterforge is almost fully funded with plenty of time left in the campaign. A pledge of around $37 gets you the game, which is an amazing deal for what you’re getting. There’s plenty of extras to be had at higher levels, but you won’t be disappointed if you don’t spring for them. Smiths of Winterforge is an excellent game, and it comes at an amazing price.

A preview copy of Smiths of Winterforge was provided for free by Table Tyrant.