Players CompanionWizards is kicking off the new season of D&D Encounters Elemental Evil, and with that comes a free Player’s Companion to be used with the Player’s Handbook. The Companion is full of new player options, new races, and spells for adventurers to get ready for the season. The book is 25 pages long, and is laid out as professionally as a paid book. I’ve had a chance to flip through it real quick, and there’s some exciting material in there.

The free Elemental Evil Player’s Companion can be downloaded at and DriveThruRPG.



DnD_OP_4c_Working v4DnD_ENC_4c_XL“The Elemental Princes have sent visions of destruction to four prophets and it will be up to your party to uncover the insane plots behind the seemingly innocent cults.”

The new season of D&D Encounters takes place during a portion of the Princes of the Apocalypse adventure. Each Wednesday at Wizards Play Network locations around the country players can participate in what this season has to offer..

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D&D Adventurers League

D&D Adventurers LeagueIn support of its new Dunegons & Dragons game releasing this summer, Wizards of the Coast has announced a revamped organized play program, the D&D Adventurers League. The League, which launches this summer with the Tyranny of Dragons storyline, appears to be adopting more of a living-campaign approach than its immediate predecessor.

In fact, the Adventurers League is really a system for tying together three types of events: Epics, Encounters, and Expeditions. Rules for creating and maintaining persistent characters will be published in a Player’s Guide. Special treasures will be tracked through a certificate system. And all players will be invited to align their characters with one of several factions.

The performance of the various factions in the course of organized play will then influence how the overall campaign story unfolds in future events.

Wednesday night Encounters will continue as the primary vehicle for introducing new players to Dungeons & Dragons. But with the League, WOTC is also attempting to involve experienced gamers, as well as support those who wish to move beyond the introductory experience. Thus, another implementation of the League is D&D Epics, a program for event and convention-based games that introduce major campaign plot twists. D&D Expeditions will provide players an opportunity to explore the campaign setting and story in greater depth, including at higher level.

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