This morning Flavor Faction Studio launched a Kickstarter campaign for ORIGINZ, their new comic-superpower themed tabletop card game. Containing 12 different, pre-constructed, ready-to-play decks, players take the roles of super powered heroes and villains to do battle against one another.

I first played ORIGINZ at CT-Fig this year. After that Flavor Faction sent me a prototype copy with my kids a few times, and I also played a few games with Evan, one of the games designers, over Tabletop Simulator. There’s currently a free print-and-play version you can download, along with the game’s rules. For those interested in the Tabletop Simulator module, you can snag that here.

So how does it play?

Really, really well. ORIGINZ is an all-in-one solution for fans of card battling games and superhero fans alike. Decks are small, well constructed, and allow players to have control over various aspects of the game. Each super power effects how that deck plays, and amazing combos make for stellar superpowered turns that can quickly tip the scales of battle.

Everything about ORIGINZ is feels super smooth, well planned, and wonderfully executed. The comic book style artwork brings the decks to life, and the quick gameplay is both strategic and deeply satisfying. For $40, you can’t go wrong. The 12 decks alone are worth that, and the possibilities for deck building with those cards, and seeing how well different powers work with each other, just adds that much more value.

OriginzFlavor Faction only needs $12,500 to meet their goal, and I really hope they do. A $40 pledge gets you the game if it funds, while a $79 pledge gets you the game and two 14″ X 24″ fabric & rubber play mats.

In my mind ORIGINZ is a no-brainer. I’ve had a lot of fun with the game, and am sure I’ll have much more fun with it once I have a finished copy in my hands.

A prototype of ORIGINZ was provided for preview purposes, then returned to Flavor Faction.




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Originz Session with Evan of Flavor Faction

Tonight I had a chance to sit down with Evan from Flavor Faction, one of the designers of Originz: The Superpowered Card Game. We played over Tabletop Simulator and had a great time. Originz will be hitting Kickstarter on September 9th. Below is a recording of our live session.

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CT FIGOriginz: The Superpowered Card Game is a game of super powered combat. Inside the box is 12 pre-constructed decks, each representing a different ability. Players can use these decks as is, or customize them to their own desires.

Game play is quick, and your deck represents both your abilities and your health. Play cards wisely to destroy your opponent, but make sure you don’t run out. Once you’re out of cards, that’s it for you. It’s an interesting mechanic trying to balance card use and your health.

619f73295f5410a4379217ce8a4b67f6_originalThe prototype looks excellent, and Flavor Faction (local to me in Simsbury, CT!) will be launching a Kickstarter for the game around October. I got a chance to play at CT FIG, and the gameplay is fast and brutal. I played the Super Speed deck, and I quickly got all my best cards out and forced my opponent to zero cards before they were able to do much. Card play and combos are super satisfying, and I can’t wait to have a change to dig further into the decks and some customization. Seeing as Flavor Faction is right around the corner for me, I’m hoping to get that opportunity sooner rather than later!

CT FIGYesterday I had the pleasure of attending, and judging at, the first annual Connecticut Festival of Indie games, hosted by Geek Fever Games at Elm City Games in New Haven, CT. Jason Miceli of GeekFever served as MC and organizer, while Matt Loter of Elm City Games (and Prettiest Princess Games) was the overly enthusiastic, yet charming, host.
The day was full of gaming, with loads of indie game developers showing off their designs to a building full of attendees. Every nook and cranny was filled with booths, and a lot of laughter good times were had all around. It was hard to believe when 4:00pm rolled around and it was time for the judges to meet and pick their favorite games in each category. It took about an hour of deliberation, but the winners were announced shortly after 5:00pm.

Best Artwork:
Dragoon, Lay Waste Games

Best 1st Impression:
Moon Quake Escape, Pair of Jacks

Most Innovative:
Depths of Durangrar, Creative Cove Games

Most Spirit:
Oh My Gods, Gameworthy Labs

Best in Show:  
Dragoon, Lay Waste Games

Best in Show runner-up: Guardians of AsunDur, DPH Studioz
Best in Show runner-up: Grab the Booty, Counter Meta Games
Best in Show runner-up: Originz the Superpowered Card Game, Flavor Faction

I’d like to congratulate all the winners. Competition was tough, and there was a lot of great games shown at the festival. CT FIG was a huge success, and I can’t wait until next year’s festival to see what it brings.

I’ll have some more coverage of what I saw at the show soon, so keep a look out.

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